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Product Details Card Number / Rarity:148/236 / Common Card Type / HP / Stage:Dragon / 60 / Basic Card Text:Ability — Aqua LiftIf this Pokémon has any Water Energy attached to it, it has no Retreat Cost. Attack 1:[2] Jump On (10+)Flip a coin. If heads, this attack does 30 more damage. Weakness / Resistance / Retreat Cost:Yx2 / None / 2
$0.50
Product Details Card Number / Rarity:40/236 / Uncommon Card Type / HP / Stage:Water / 90 / Stage 1 Attack 1:[2] Neon Trickery (50)You may move an Energy from your opponent's Active Pokémon to 1 of their Benched Pokémon. Weakness / Resistance / Retreat Cost:Gx2 / None / 0
$0.50
Product Details Card Number / Rarity:171/236 / Common Card Type / HP / Stage:Colorless / 70 / Basic Attack 1:[1] Tackle (10) Attack 2:[3] Hyper Fang (60)Flip a coin. If tails, this attack does nothing. Weakness / Resistance / Retreat Cost:Fx2 / None / 2
$0.50
Product Details Card Number / Rarity:35/236 / Ultra Rare Card Type / HP / Stage:Water / 250 / Basic Attack 1:[WW] Ditch and Splash (40x)Discard any number of Supporter cards from your hand. This attack does 40 damage for each card you discarded in this way. Attack 2:[WW+] Thrilling Times GX (10+)Flip a coin. If heads, this attack does 100 more damage. If this Pokémon has at least 6 extra Water Energy attached to it (in addition to this attack's cost), flip 10 coins instead, and this attack does 100 more damage for each heads. (You can't use more than 1 GX attack in a game.) Weakness / Resistance / Retreat Cost:Gx2 / None / 2
$30.00
Product Details Card Number / Rarity:1/236 / Ultra Rare Card Type / HP / Stage:Grass / 270 / Basic Attack 1:[0] Super GrowthSearch your deck for a card that evolves from 1 of your Grass Pokémon and put it onto that Pokémon to evolve it. If that Pokémon is now a Stage 1 Pokémon, search your deck for a Stage 2 Pokémon that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck. Attack 2:[1GG] Calming Hurricane (150)Heal 30 damage from this Pokémon. Attack 3:[GGG+] Tropical Hour GX (200)If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack's cost), your opponent shuffles all Energy from all of their Pokémon into their deck.(You can't use more than 1 GX attack in a game.) Weakness / Resistance / Retreat Cost:Rx2 / None / 3
$15.00
Product Details Card Number / Rarity:25/236 / Ultra Rare Card Type / HP / Stage:Fire / 190 / Basic Card Text:Ability — Burning RoadOnce during your turn, when this Pokémon moves from your Bench to become your Active Pokémon, you may move any number of Fire Energy from your other Pokémon to it. Attack 1:[1RR] Steaming Stomp (130) Attack 2:[R] Hot Burn GX (50x)This attack does 50 damage for each Fire Energy attached to this Pokémon. (You can't use more than 1 GX attack in a game.) Weakness / Resistance / Retreat Cost:Wx2 / None / 3
$2.00
Product Details Card Number / Rarity:244/236 / Secret Rare Card Type / HP / Stage:Fighting / 210 / Stage 1 Card Text:Ability — Primal WindsAs long as this Pokémon is your Active Pokémon, your opponent's Basic Pokémon's attacks cost Colorless more. Attack 1:[2F] Boulder Crush (120)As long as this Pokémon is your Active Pokémon, your opponent's Basic Pokémon's attacks cost 1 more. Attack 2:[F] Wild Dive GX (50x)This attack does 50 damage times the amount of Energy attached to your opponent's Active Pokémon. (You can't use more than 1 GX attack in a game.) Weakness / Resistance / Retreat Cost:Gx2 / None / 0
$5.00
Product Details Card Number / Rarity:17/236 / Common Card Type / HP / Stage:Grass / 60 / Basic Attack 1:[G] Splash (10) Attack 2:[2] Spinning Attack (20) Weakness / Resistance / Retreat Cost:Rx2 / None / 1
$0.50
Product Details Card Number / Rarity:7/236 / Common Card Type / HP / Stage:Grass / 50 / Basic Card Text:Ability — Swaddling LeavesThis Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance). Attack 1:[G] Surprise Attack (20)Flip a coin. If tails, this attack does nothing. Weakness / Resistance / Retreat Cost:Rx2 / None / 1
$0.50
Product Details Card Number / Rarity:13/236 / Common Card Type / HP / Stage:Grass / 40 / Basic Attack 1:[1] SporeYour opponent's Active Pokémon is now Asleep. Weakness / Resistance / Retreat Cost:Rx2 / None / 1
$0.50
Product Details Card Number / Rarity:10/236 / Common Card Type / HP / Stage:Grass / 70 / Basic Attack 1:[1] Dig Claws (10) Weakness / Resistance / Retreat Cost:Rx2 / None / 2
$0.50
Product Details Card Number / Rarity:5/236 / Common Card Type / HP / Stage:Grass / 60 / Basic Attack 1:[G] Poison PowderYour opponent's Active Pokémon is now Poisoned. Weakness / Resistance / Retreat Cost:Rx2 / None / 1
$0.50
Product Details Card Number / Rarity:145/236 / Uncommon Card Type / HP / Stage:Fairy / 70 / Basic Attack 1:[1] Return (20)You may draw cards until you have 6 cards in your hand. Weakness / Resistance / Retreat Cost:Mx2 / D-20 / 1
$3.00
Product Details Card Number / Rarity:67/236 / Common Card Type / HP / Stage:Lightning / 90 / Basic Attack 1:[F] Trap Bolt (30+)If, before doing damage, your opponent's Active Pokémon has more remaining HP than this Pokémon, this attack does 30 more damage. Weakness / Resistance / Retreat Cost:Fx2 / M-20 / 1
$0.50
Product Details Card Number / Rarity:58/236 / Common Card Type / HP / Stage:Lightning / 60 / Basic Attack 1:[L] SupersonicYour opponent's Active Pokémon is now Confused. Weakness / Resistance / Retreat Cost:Fx2 / M-20 / 1
$0.50
Product Details Card Number / Rarity:55/236 / Common Card Type / HP / Stage:Lightning / 60 / Basic Attack 1:[L] Meal TimeFlip a coin until you get tails. For each heads, draw a card. Attack 2:[1L] Gnaw (20) Weakness / Resistance / Retreat Cost:Fx2 / M-20 / 1
$4.00
Product Details Card Number / Rarity:77/236 / Uncommon Card Type / HP / Stage:Psychic / 60 / Basic Card Text:Ability — Peppy PickOnce during your turn (before your attack), you may flip a coin. If heads, choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into their deck. If you use this Ability, your turn ends. Weakness / Resistance / Retreat Cost:None / None / 0
$6.00
Product Details Card Number / Rarity:89/236 / Uncommon Card Type / HP / Stage:Psychic / 100 / Stage 1 Attack 1:[1] Rest WellBoth Active Pokémon are now Asleep. During your next turn, this Pokémon's attacks do 100 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). Attack 2:[1] Zen Headbutt (50) Weakness / Resistance / Retreat Cost:Px2 / None / 2
$0.50
Product Details Card Number / Rarity:100/236 / Common Card Type / HP / Stage:Psychic / 40 / Basic Attack 1:[P] Splash (10) Weakness / Resistance / Retreat Cost:Px2 / None / 0
$0.50
Product Details Card Number / Rarity:83/236 / Holo Rare Card Type / HP / Stage:Psychic / 70 / Basic Card Text:Ability — Secret TerritoryIf you have Mesprit and Azelf in play, apply Weakness for each Pokémon (both yours and your opponent's) as x4 instead. Attack 1:[3] Psyshot (30) Weakness / Resistance / Retreat Cost:Px2 / None / 1
$2.00
Product Details Card Number / Rarity:92/236 / Common Card Type / HP / Stage:Psychic / 50 / Basic Attack 1:[1] Lucky FindSearch your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck. Attack 2:[P] Pierce (20) Weakness / Resistance / Retreat Cost:Dx2 / F-20 / 1
$0.50
Product Details Card Number / Rarity:80/236 / Common Card Type / HP / Stage:Psychic / 70 / Basic Attack 1:[1] Ram (10) Weakness / Resistance / Retreat Cost:Px2 / F-20 / 1
$0.50
Product Details Card Number / Rarity:73/236 / Common Card Type / HP / Stage:Psychic / 50 / Basic Attack 1:[1] Leech Seed (10)Heal 10 damage from this Pokémon. Weakness / Resistance / Retreat Cost:Px2 / None / 1
$0.50
Product Details Card Number / Rarity:88/236 / Common Card Type / HP / Stage:Psychic / 60 / Basic Attack 1:[1] Future SightLook at the top 4 cards of either player's deck and put them back in any order. Weakness / Resistance / Retreat Cost:Px2 / None / 1
$5.00
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